#ifndef STATE_RPGBATTLE_H_
#define STATE_RPGBATTLE_H_

#include "state.h"

class CStateRPGBattle : public CState
{

private:

	void Init();

public:

	CStateRPGBattle() : CState()
	{

		Init();

	}

	void PreRun();

	void Input();
	void Think();
	void Draw();

};

#endif
